Destiny Devs Shot Machine Guns and Rifles in the Desert for Game’s Sound

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Bungie today released a cool Destiny mini-documentary that showcases the lengths the audio team went to for the creation of the game’s sound effects and music. The 15-minute video documents the process and is appropriately enough titled “The Sounds of Destiny”; you can check it out below.

One particularly interesting segment of the video is the footage of Bungie’s trip to an Air Force base outside of Las Vegas. There, the team fired all manner of guns–World War 1 machine guns and .50 caliber rifles were among them–and captured the sounds for use in Destiny.

Bungie also visited factories and recorded the sounds of lathes and blowtorches. Additionally, the team recorded a sheet metal stamper machine, and the the sound was ultimately used for Vex footsteps. The video is full of interesting facts about the game’s sound design and score; it’s well worth a watch.

Noticeably absent from the video is Peter Dinklage, the original voice of Ghost. He was replaced by video game voice acting veteran Nolan North. Also not seen in the video is Marty O’Donnell, who worked on Destiny’s music before he was let go. He sued Bungie and won an award of more than $100,000.

In other Destiny news, the game is getting a “large” expansion this year, with a full sequel coming in 2017. On the more immediate horizon, a new update is coming this spring that will introduce a Light increase, new PvE challenges, and more gear, among other things.

Destiny’s spring update will be discussed in greater detail during a “Ride Along” livestream event scheduled for sometime down the road.

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